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Joshytclegg
Aug 7 2011, 4:56 PM
...I wanna have words with your dealer Shifts


Nintendo are dropping the RRP of the 3DS to £155 effective August 11th, just to wind up all those that paid £230 for their's, apparently.
However, to sweeten the blow, anyone who visits the 'eShop' gets a ton of free downloads, Sony style.

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Cieran



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Dungeon Keeper 2
Topic Started: Aug 27 2008, 06:56 PM (307 Views)
Noolsey
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While poking around looking for an album I had packed away a few months ago I came across my old copy of Dungeon Keeper Gold Edition. Sitting there, in it's big black box staring at me I decided to save it from more time confined to those 6 brown walls. I remember buying it in Toys 'R' Us. It must have been 6 years ago. I remembered (or I think I remembered) that Dungeon Keeper 2 was much easier to learn than the first, so I placed it in my DVD drive and slid it in. In a gleeful and tense minute I watched as it tried to install. I hadn't played for a year or three, and it may have aged to the point of which it won't work. The CD itself could have been older than 6 year. The installation was fast and easy. I clicked play, and it began.

In Dungeon Keeper, you may be able to guess, you design and look after a dungeon. Your first job is to command your Imps to tunnel toward a Portal. When you have claimed this portal as your own you can then attract creatures. Of course, for them to stick around (or even arrive) you need some facilities. A Goblin likes nothing more than a large hatchery, so they always have lots of frshly hatched chicks to eat. A Warlock (who will research spells for you to use) loves a massive library. A Troll wants nothing more than modest workshop, where he can construct doors and traps for your Imps to fit. The goal is to recruit an army and hunt down the hero of the land. When you've killed this hero, you take their gem and offer it to Horny, the Devil.

While the graphics may be lacking, they have a certain charm to them. The sort of charm the original Zelda games have. Each tile of the dungeon is well designed and crafted (both by the devs, and you Imps). The sound, while not terrible, could have been better.

I find myself getting lost in games more often than I did before, just building. In Settlers II, or Civilization 4, for example, I can forget to defend and lose horribly. In Dungeon Keeper you don't have as many option as those, but you can lose hours trying to build the perfect dungeon while paying for your creatures and keeping them happy. Certain rooms require different amounts of space to actually be useful. If you get another Troll you may have to expant the Lair, but it may be blocked off by impenetrable stone. What do you do? Lose a worker and warrior, or tunnel off somewhere else when you may be ambushed by the enemy? What I'm trying to say is that the gameplay is great, and it has to be really because the story doesn't exist. The story mode is a set of different areas which you have to conquer to move on to the next. They're all well though out and some are verry difficult. After each area you're treated to a scene, sometimes it's an attempt at comedy, and sometimes it's a slutty demon in leather. Hey, they're both good. :p

Dungeon Keeper 2 is an all-time classic, but should be played causually. If you plan to play it all day, you'll finish with ease. However, playing a "story" match or two a day will prove great fun and last you a long time.

89%
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DMHowe
Do not try and eat the cake, only try and realise the truth.
I'm probably the only other person who played it but...

Did you ever finish a level, refuse to press space to finish and start to just build a stupidly huge complex? The use the perspective thing to wander around as one of your minions? That was one of my favourite parts.

Also, I tended to have five corridors leading to my lair from the... portal, the heart, the hatchery, the bank and the big "central corridor" I had a tendency to build which had a corridor to everything.



Man I loved that game.

However, I liked the first more. I found it harder.

Did you find barracks to be utterly useless, incidentally?
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Noolsey
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Not enough people have played it. I wonder if it's considered abondonware yet. I'm going to install the first again, when I've finished the second. It shouldn't take long to do. The Guard Room is the most usless. I'm sure the only reason build it is to attract Dark Elves.
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DMHowe
Do not try and eat the cake, only try and realise the truth.
They were going to make a 3rd where you break to the surface, but the developers abandoned it for another project.

Dicks. ¬_¬
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Cieran
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Celebrate with cake!
Admin
I've played this too. I have the game somewhere. It was installed on here before I wiped it last year. As I recall it was fun...
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Noolsey
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I can't seem to find 1.0 to 1.3 patch. The only ones around are 1.3 to 1.7.
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DMHowe
Do not try and eat the cake, only try and realise the truth.
Noolsey
Aug 28 2008, 01:09 PM
I can't seem to find 1.0 to 1.3 patch. The only ones around are 1.3 to 1.7.

Why do you want those patches?
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Noolsey
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For the extra creature.
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DMHowe
Do not try and eat the cake, only try and realise the truth.
Noolsey
Aug 28 2008, 01:30 PM
For the extra creature.

Ah.

Hm.

Some DK forums, they exist, this IS the internet after all, will probably have help.
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