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Title: Best PH Boss
Description: Dont go on this un-less you have the gem


kevo99 - October 29, 2007 08:07 PM (GMT)
Dont vote un-less you have the game but for me its eox

Blaze - October 29, 2007 08:32 PM (GMT)
QUOTE (kevo99 @ Oct 29 2007, 08:07 PM)
Dont vote un-less you have the game but for me its eox

I'm putting Spoilers in your title ok?
EDIT: Infact, no I'm not.

G_R7 - October 29, 2007 08:41 PM (GMT)
I'll vote once I beat the game. I haven't yet as I've been playing Metroid Prime 3 as well.

Tenshi - October 29, 2007 10:11 PM (GMT)
Crayk.

Dark Lugia 2 - October 30, 2007 06:25 PM (GMT)
The one thats the crab.

sqeak - October 30, 2007 06:50 PM (GMT)
I loved playing volleyball with the cubus sisters. :)

kevo99 - October 30, 2007 07:07 PM (GMT)
QUOTE (Dark Lugia 2 @ Oct 30 2007, 06:25 PM)
The one thats the crab.

you mean Crayk, Bane of Courage

Dark Lugia 2 - October 30, 2007 07:27 PM (GMT)
Wasnt it called krusty karb? XD hehe.. yeah that one.

Dino Dan the Dinosaur Man - October 30, 2007 10:42 PM (GMT)
I can't decide - it is either Gleeok or Eox. That final boss fight was crap though - it paled in comparison to the likes of Vaati on Minish Cap.

kevo99 - October 31, 2007 10:14 AM (GMT)
I know I hate bellum

The Ross Man - October 31, 2007 12:02 PM (GMT)
QUOTE (Dark Lugia 2 @ Oct 30 2007, 06:25 PM)
The one thats the crab.

I loved that one. It was really clever. I've only just beaten the Cubus Sisters who were fairly easy. There are probably better bosses later on though. I'm tryig to get a new Sea-Chart in the Temple of the Ocean King at the moment.

Katelyn - November 6, 2007 09:47 PM (GMT)
the four sisters boss was my favorite.

TimeShift - November 21, 2007 09:00 PM (GMT)
I voted Gleeok, Two-Headed Dragon. I enjoyed the battle. Itwas quite challenging.

Oh, and about the Diablical Cubus Sisters, where they being kind to me or trying to kill me? ?:/

G_R7 - November 21, 2007 09:10 PM (GMT)
QUOTE (TimeShift @ Nov 21 2007, 09:00 PM)
Oh, and about the Diablical Cubus Sisters, where they being kind to me or trying to kill me? ?:/

A bit of both. And welcome to the site.

picollo no. - November 22, 2007 03:44 PM (GMT)
QUOTE (Dino Dan the Dinosaur Man @ Oct 30 2007, 10:42 PM)
I can't decide - it is either Gleeok or Eox. That final boss fight was crap though - it paled in comparison to the likes of Vaati on Minish Cap.

theres barely been a boss fight as good as vaati even ganondorf i found paled in comparison. anyway i liked all the boss battles, not bellums by any means, they were just boring and bellum as an actual villian was pretty rubbish be honest. i'll just go with the crab guy as i liked looking through the bosses view for a change.

p.s. i'll help you kill manbearpig G_R7. :p

Dino Dan the Dinosaur Man - November 22, 2007 06:31 PM (GMT)
QUOTE (picollo no. @ Nov 22 2007, 03:44 PM)
QUOTE (Dino Dan the Dinosaur Man @ Oct 30 2007, 10:42 PM)
I can't decide - it is either Gleeok or Eox. That final boss fight was crap though - it paled in comparison to the likes of Vaati on Minish Cap.

theres barely been a boss fight as good as vaati even ganondorf i found paled in comparison. anyway i liked all the boss battles, not bellums by any means, they were just boring and bellum as an actual villian was pretty rubbish be honest. i'll just go with the crab guy as i liked looking through the bosses view for a change.

p.s. i'll help you kill manbearpig G_R7. :p

Mmm, I think the reason that Bellum was so pathetic and uninspiring was the fact it barely had a back-story, or anything which contributed to making people hate it. The game seemed poorly structured in a way, in that there were the three temples in the beginning to get something that ended up in you going on the ghost ship or something, I can't remember, and then it seemed like the developers had considered it too short a game and added the quest for the metals to flesh it out a bit. The only references to Bellum were just a story or two of how Bellum kidnapped people and destroyed villages or something, but without seeing the effects of this, or people having been affected by it, there was no motivation to kill him in the end.

In other games there has been this motivation - in MC, Vaati appeared right from the start, kidnapping the princess and capturing the King and the castle residents. In WW, Ganon's evil was shown right from the start. In TP, Ganondorf was introduced quite a way into the game, but in this case his evil was shown (killing that spirit guy, etc). Through the games, all of these characters acted evil and menacing, and torchered people and what-not. Bellum was just referred to - never actually seen - and the effect of his presence in the game was never seen or felt until the actual battle. Therefore, in short, Bellum phails :p

picollo no. - November 23, 2007 08:39 AM (GMT)
not too mention bellums uninspiring and bland design. we need motivation to kill a villain, from where i was concerned all he was doing was just sitting his arse in the ocean temple, one of the most laziest villians i've ever seen.

TimeShift - November 24, 2007 10:57 AM (GMT)
Or like in Mario, we have an urge to defeat Bowser?

picollo no. - November 24, 2007 05:56 PM (GMT)
QUOTE (TimeShift @ Nov 24 2007, 10:57 AM)
Or like in Mario, we have an urge to defeat Bowser?

well yeah bowser is clearly in the wrong doing bad things but bellum hardly did anything.

kevo99 - November 24, 2007 07:26 PM (GMT)
QUOTE (picollo no. @ Nov 24 2007, 05:56 PM)
QUOTE (TimeShift @ Nov 24 2007, 10:57 AM)
Or like in Mario, we have an urge to defeat Bowser?

well yeah bowser is clearly in the wrong doing bad things but bellum hardly did anything.

Give Bellum a chance hes only been in one game once he gets in more games he might be a better boss

Dino Dan the Dinosaur Man - November 24, 2007 10:09 PM (GMT)
QUOTE (kevo99 @ Nov 24 2007, 07:26 PM)
QUOTE (picollo no. @ Nov 24 2007, 05:56 PM)
QUOTE (TimeShift @ Nov 24 2007, 10:57 AM)
Or like in Mario, we have an urge to defeat Bowser?

well yeah bowser is clearly in the wrong doing bad things but bellum hardly did anything.

Give Bellum a chance hes only been in one game once he gets in more games he might be a better boss

If Nintendo has any sense they won't include any reference to Bellum in any game ever again.

picollo no. - November 25, 2007 10:43 AM (GMT)
i think most of us can all agree that bellum is the worst zelda villain ever.

josh2005 - November 25, 2007 11:40 AM (GMT)
Dongorongo cause it has a long name...

And it took my ages to figure it out on the plane home xD

Dino Dan the Dinosaur Man - November 25, 2007 09:43 PM (GMT)
QUOTE (picollo no. @ Nov 25 2007, 10:43 AM)
i think most of us can all agree that bellum is the worst zelda villain ever.

Not just Zelda - it's one of the worst villains ever from any videogame :p

picollo no. - November 26, 2007 06:34 PM (GMT)
QUOTE (Dino Dan the Dinosaur Man @ Nov 25 2007, 09:43 PM)
QUOTE (picollo no. @ Nov 25 2007, 10:43 AM)
i think most of us can all agree that bellum is the worst zelda villain ever.

Not just Zelda - it's one of the worst villains ever from any videogame :p

i guess it's true i can't think of one boss on the top of my head which is as bad as bellum.

kevo99 - November 26, 2007 07:44 PM (GMT)
What about King Dedede

Dino Dan the Dinosaur Man - November 26, 2007 08:03 PM (GMT)
QUOTE (kevo99 @ Nov 26 2007, 07:44 PM)
What about King Dedede

Nah I liked Dedede - one of my earliest Game Boy games was Kirby's Dreamland, and so Dedede (as the final boss on that game) has nostalgic value, plus a decent boss battle theme :p

G_R7 - November 26, 2007 08:47 PM (GMT)
QUOTE (kevo99 @ Nov 26 2007, 07:44 PM)
What about King Dedede

With is it with you bring Kirby games into every topic kevo99?!

TimeShift - November 26, 2007 08:49 PM (GMT)
Dino Dan and picollo no. I think you're overexaggerating. Give him a chance and he'll maybe come back and better, but if not, Nintendo probably thought better of him.

Dino Dan the Dinosaur Man - November 26, 2007 09:30 PM (GMT)
QUOTE (TimeShift @ Nov 26 2007, 08:49 PM)
Dino Dan and picollo no. I think you're overexaggerating. Give him a chance and he'll maybe come back and better, but if not, Nintendo probably thought better of him.

Perhaps you're right, although:

1. Zelda is a series which has built up a great reputation for enjoyable stories and gameplay. A weak main enemy is a stab to the series.

2. I buy games for fun (obviously). One of the important things to me is the final boss, as it is meant to be the climax of the game. Therefore, if a strong game ends weakly, that weak end is what you'll remember. I mean, it wasn't a completely awful fight (although it was really easy), but there was no motivation to kill him. Plus I don't remember the music being very climatic either :p

Since the story is important in Zelda, the villain is important. And in this case it was weak. He should have been much harder (and therefore more rewarding) and also should have featured through the game, killing people and what-not, which would have created motivation to kill him. 2 simple things which would have made it all fine. :p Perhaps I need to get a life - judge for yourselves.

Takoa - November 26, 2007 09:37 PM (GMT)
QUOTE (Dino Dan the Dinosaur Man @ Nov 26 2007, 09:30 PM)
QUOTE (TimeShift @ Nov 26 2007, 08:49 PM)
Dino Dan and picollo no. I think you're overexaggerating. Give him a chance and he'll maybe come back and better, but if not, Nintendo probably thought better of him.

Perhaps you're right, although:

1. Zelda is a series which has built up a great reputation for enjoyable stories and gameplay. A weak main enemy is a stab to the series.

2. I buy games for fun (obviously). One of the important things to me is the final boss, as it is meant to be the climax of the game. Therefore, if a strong game ends weakly, that weak end is what you'll remember. I mean, it wasn't a completely awful fight (although it was really easy), but there was no motivation to kill him. Plus I don't remember the music being very climatic either :p

Since the story is important in Zelda, the villain is important. And in this case it was weak. He should have been much harder (and therefore more rewarding) and also should have featured through the game, killing people and what-not, which would have created motivation to kill him. 2 simple things which would have made it all fine. :p Perhaps I need to get a life - judge for yourselves.

I've not played PH yet, but I decided to read a few of these posts all the same. The main enemy doesn't feature during the game? That reminds me of Necron, the final boss of Final Fantasy IX. :p You play through the game fighting against and chasing Kuja, and when you finally beat him at the end, suddenly Necron appears and he's like "I am going to kill you for no reason whatsoever just because I'm here. I have even less meaning in this game than all the random monsters you've faced before". He's not even in any way affiliated to Kuja and only appears as the last boss as someone random who didn't even seem to exist to the player's knowledge up until that point. Randomest boss ever! ^_^ He was pretty hard though. ;)

Dino Dan the Dinosaur Man - November 26, 2007 09:44 PM (GMT)
QUOTE (Takoa @ Nov 26 2007, 09:37 PM)
QUOTE (Dino Dan the Dinosaur Man @ Nov 26 2007, 09:30 PM)
QUOTE (TimeShift @ Nov 26 2007, 08:49 PM)
Dino Dan and picollo no. I think you're overexaggerating. Give him a chance and he'll maybe come back and better, but if not, Nintendo probably thought better of him.

Perhaps you're right, although:

1. Zelda is a series which has built up a great reputation for enjoyable stories and gameplay. A weak main enemy is a stab to the series.

2. I buy games for fun (obviously). One of the important things to me is the final boss, as it is meant to be the climax of the game. Therefore, if a strong game ends weakly, that weak end is what you'll remember. I mean, it wasn't a completely awful fight (although it was really easy), but there was no motivation to kill him. Plus I don't remember the music being very climatic either :p

Since the story is important in Zelda, the villain is important. And in this case it was weak. He should have been much harder (and therefore more rewarding) and also should have featured through the game, killing people and what-not, which would have created motivation to kill him. 2 simple things which would have made it all fine. :p Perhaps I need to get a life - judge for yourselves.

I've not played PH yet, but I decided to read a few of these posts all the same. The main enemy doesn't feature during the game? That reminds me of Necron, the final boss of Final Fantasy IX. :p You play through the game fighting against and chasing Kuja, and when you finally beat him at the end, suddenly Necron appears and he's like "I am going to kill you for no reason whatsoever just because I'm here. I have even less meaning in this game than all the random monsters you've faced before". He's not even in any way affiliated to Kuja and only appears as the last boss as someone random who didn't even seem to exist to the player's knowledge up until that point. Randomest boss ever! ^_^ He was pretty hard though. ;)

Well there were a few references to Bellum in the game (people saying "Bellum is evil" and "Alright! Let's go kill Bellum :p ") but he never actually is seen until that final fight. Shame. I like a villain who terrorises people through the game, then there's a motivation to kill him (such as Sin in FFX (although Yu Yevon seemed a bit anti-climatic so I class the Final Aeon as the last boss), Gaia in Grandia, Vaati in MC, Andre and Reflux in Rayman 3, Sephiroth in FF7, and so on). It's nice to see a smug look wiped off a villain by shoving 12 feet of steel down its damned throat :p

Takoa - November 26, 2007 09:50 PM (GMT)
QUOTE (Dino Dan the Dinosaur Man @ Nov 26 2007, 09:44 PM)
QUOTE (Takoa @ Nov 26 2007, 09:37 PM)
QUOTE (Dino Dan the Dinosaur Man @ Nov 26 2007, 09:30 PM)
QUOTE (TimeShift @ Nov 26 2007, 08:49 PM)
Dino Dan and picollo no. I think you're overexaggerating. Give him a chance and he'll maybe come back and better, but if not, Nintendo probably thought better of him.

Perhaps you're right, although:

1. Zelda is a series which has built up a great reputation for enjoyable stories and gameplay. A weak main enemy is a stab to the series.

2. I buy games for fun (obviously). One of the important things to me is the final boss, as it is meant to be the climax of the game. Therefore, if a strong game ends weakly, that weak end is what you'll remember. I mean, it wasn't a completely awful fight (although it was really easy), but there was no motivation to kill him. Plus I don't remember the music being very climatic either :p

Since the story is important in Zelda, the villain is important. And in this case it was weak. He should have been much harder (and therefore more rewarding) and also should have featured through the game, killing people and what-not, which would have created motivation to kill him. 2 simple things which would have made it all fine. :p Perhaps I need to get a life - judge for yourselves.

I've not played PH yet, but I decided to read a few of these posts all the same. The main enemy doesn't feature during the game? That reminds me of Necron, the final boss of Final Fantasy IX. :p You play through the game fighting against and chasing Kuja, and when you finally beat him at the end, suddenly Necron appears and he's like "I am going to kill you for no reason whatsoever just because I'm here. I have even less meaning in this game than all the random monsters you've faced before". He's not even in any way affiliated to Kuja and only appears as the last boss as someone random who didn't even seem to exist to the player's knowledge up until that point. Randomest boss ever! ^_^ He was pretty hard though. ;)

Well there were a few references to Bellum in the game (people saying "Bellum is evil" and "Alright! Let's go kill Bellum :p ") but he never actually is seen until that final fight. Shame. I like a villain who terrorises people through the game, then there's a motivation to kill him (such as Sin in FFX (although Yu Yevon seemed a bit anti-climatic so I class the Final Aeon as the last boss), Gaia in Grandia, Vaati in MC, Andre and Reflux in Rayman 3, Sephiroth in FF7, and so on). It's nice to see a smug look wiped off a villain by shoving 12 feet of steel down its damned throat :p

Hell yeah! ^_^ I love kicking the crap out of villains I come to hate! ;)

Dino Dan the Dinosaur Man - November 26, 2007 09:51 PM (GMT)
QUOTE (Takoa @ Nov 26 2007, 09:50 PM)
QUOTE (Dino Dan the Dinosaur Man @ Nov 26 2007, 09:44 PM)
QUOTE (Takoa @ Nov 26 2007, 09:37 PM)
QUOTE (Dino Dan the Dinosaur Man @ Nov 26 2007, 09:30 PM)
QUOTE (TimeShift @ Nov 26 2007, 08:49 PM)
Dino Dan and picollo no. I think you're overexaggerating. Give him a chance and he'll maybe come back and better, but if not, Nintendo probably thought better of him.

Perhaps you're right, although:

1. Zelda is a series which has built up a great reputation for enjoyable stories and gameplay. A weak main enemy is a stab to the series.

2. I buy games for fun (obviously). One of the important things to me is the final boss, as it is meant to be the climax of the game. Therefore, if a strong game ends weakly, that weak end is what you'll remember. I mean, it wasn't a completely awful fight (although it was really easy), but there was no motivation to kill him. Plus I don't remember the music being very climatic either :p

Since the story is important in Zelda, the villain is important. And in this case it was weak. He should have been much harder (and therefore more rewarding) and also should have featured through the game, killing people and what-not, which would have created motivation to kill him. 2 simple things which would have made it all fine. :p Perhaps I need to get a life - judge for yourselves.

I've not played PH yet, but I decided to read a few of these posts all the same. The main enemy doesn't feature during the game? That reminds me of Necron, the final boss of Final Fantasy IX. :p You play through the game fighting against and chasing Kuja, and when you finally beat him at the end, suddenly Necron appears and he's like "I am going to kill you for no reason whatsoever just because I'm here. I have even less meaning in this game than all the random monsters you've faced before". He's not even in any way affiliated to Kuja and only appears as the last boss as someone random who didn't even seem to exist to the player's knowledge up until that point. Randomest boss ever! ^_^ He was pretty hard though. ;)

Well there were a few references to Bellum in the game (people saying "Bellum is evil" and "Alright! Let's go kill Bellum :p ") but he never actually is seen until that final fight. Shame. I like a villain who terrorises people through the game, then there's a motivation to kill him (such as Sin in FFX (although Yu Yevon seemed a bit anti-climatic so I class the Final Aeon as the last boss), Gaia in Grandia, Vaati in MC, Andre and Reflux in Rayman 3, Sephiroth in FF7, and so on). It's nice to see a smug look wiped off a villain by shoving 12 feet of steel down its damned throat :p

Hell yeah! ^_^ I love kicking the crap out of villains I come to hate! ;)

WTF!? Necron says "Fear leads to anger, anger leads to hate, hate leads to suffering." Isn't that from Star Wars? ?:/

Takoa - November 26, 2007 09:53 PM (GMT)
QUOTE (Dino Dan the Dinosaur Man @ Nov 26 2007, 09:51 PM)
WTF!? Necron says "Fear leads to anger, anger leads to hate, hate leads to suffering." Isn't that from Star Wars? ?:/

Yeah, it is. They also got Biggs and Wedge (who have appeared in almost every game since 2 (I think it was 2, could have been a bit later)) from Star Wars too. :p

picollo no. - November 27, 2007 05:28 PM (GMT)
i don't think i'm overexaggerating abiout how aweful a villain bellum was, he didn't even say a word, that may not seem much but it meant he didn't even develop a personality and a rubbish personality is better than no personality at all. plus it just didn't feel epic, no fancy looking effects no stirring music. it was all just badly implemented.

Dino Dan the Dinosaur Man - November 30, 2007 10:20 PM (GMT)
From my point about Bellum having nothing good about it, I think I've chagned my mind a little in terms of the music for the Possessed Pirate battle (final form of Bellum) was actually quite dramatic and is pleasant to listen to out of context. But as a boss my point still stands.

nintenmad - December 4, 2007 08:57 PM (GMT)
you,re all right when you say bellum wasnt evil.... i just liked fighting him and stopping time.... (and the cukkoo's arent evil and we all love trying to kill them dont we?)

Lite-black - December 24, 2007 06:34 PM (GMT)
i found the back and forth match of the diabolical sisters battle the best




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